![]() Players and their DM alike understand implicitly that these things will harm them, but they can't exactly go to the monster manual to see how much they will harm players. ![]() ![]() Like, for example, a very big rock, or perhaps a puddle of molten lava. While Dungeons & Dragons leaves a lot to DM discretion, it can be hard to make judgments on the fly about exactly how much damage players should take when they're injured by something without explicit attacking numbers.
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